Working effectively and creatively with limited resources

Themes and Learning Objectives

  • Raising environmental issues
  • SDG3
  • Using “Upstream”
  • Improving the students’ understanding, linguistic and thinking skills, drama play, mnemonic device for students.
Plakias Primary School

Location: Plakias, Rethymno, South Crete

Pupils involved: 12 pupils

Age Groupe: 8-10 years old, 4th grade

Implementation Procedures

The teacher worked with her class of 8- to 10-year-olds in a school of a village in south Crete, with very limited teaching resources. Some of her pupils show learning difficulties, some have another mother tongues than the Greek. Under these circumstances she decided to focus on one story, that of the Dragondancers, in ‘simple’ yet evocative and playful ways: storytelling, drawing in groups, dramatization, and discussion that would finally relate the whole shared experience to the SDGs chosen and explained (4 and 10).
Materials and tools used
  • The video story of Dragondancers
  • Pens and pencils
  • Paper for drawing
  • The drawings themselves as tools
    for a theatrical play
She introduced the Dragondancers to her class as a new in class activity, by initially showing the video, then telling the story herself. Then the pupils were divided in small groups, told the story among them and draw the scenes that attracted their attention. Dramatization came after that, with the visual support of their drawings hanging around them. A final discussion followed, relating the whole experience with SDGs 4 and 10. The telling of the story in other classes was later organized.

Sharing Outcomes and Experiences

In a difficult educational environment (remote poor area, limited resources, pupils with different mother tongues), the teacher implemented the project in simple ways, trying to enhance the group’s qualities and dynamics, through active listening as a class, storytelling and drawing in smaller groups for more intimacy and bonding. They watched the video story, discussed the bones and began to dramatize the story as a play. As ‘playing’ the story was difficult for the students, the teacher helped them remember the scenes of the play with the aid of their own drawings as visual mnemonic tools, as visual cues to storytelling and acting, a realization that came from the pupils themselves. An example where storytelling and playful learning reveal their discovery potential.
Regarding the target age-groups of the stories, some PLACES stories, like Upstream, can be implemented in different age groups just as well, in unexpected and positive ways. In other words, stories that were originally designed for secondary education, may be also used for the older students of primary school and vice versa.